
Offliners
Software
1 month


Game design
UI/ UX

Shortcut

Deep dive into the Brief
I wanted to develop a social app that fosters offline friendships through face-to-face meetups, events, activities, and other opportunities for real-world interaction.
Project Framing
Problem area: Excessive use of social media may lead to reduced face-to-face interaction with friends and family, potentially contributing to feelings of loneliness leading
to isolation.
Target group: Any individual above the age of 18 is eligible to use this app under the restrictions of protecting the user’s privacy.



Adaptation Process
Decoding
Competitors to
Sharpen My Strategy

Transforming Ideas
into Actionable Insights



Turning Data into
Real-World Persona


Mapping the Path
to a Better
User Experience
Site map


Setting Design system


Wireframes




SPOTLIGHT


Learning Crescendo
The importance
between UI and UX
The kind of design language
that one needs to imbibe with related to the
target audience.

Understanding the depth
of the problem through
the user.
How to site functions
based on importance.