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Offliners

 Software

1 month

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Game design

UI/ UX

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Shortcut

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Deep dive into the Brief

I wanted to develop a social app that fosters offline friendships through face-to-face meetups, events, activities, and other opportunities for real-world interaction.

Project Framing 

Problem area: Excessive use of social media may lead to reduced face-to-face interaction with friends and family, potentially contributing to feelings of loneliness leading
to isolation.
 

Target group: Any individual above the age of 18 is eligible to use this app under the restrictions of protecting the user’s privacy.

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Adaptation Process

Decoding
Competitors to 
Sharpen My Strategy

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Transforming Ideas 
into Actionable Insights

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Turning Data into 
Real-World Persona

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Mapping the Path 
to a Better
User Experience

Site map

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Setting Design system

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Wireframes

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SPOTLIGHT

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Learning Crescendo

The importance
between UI and UX

The kind of design language
that one needs to imbibe with related to the
target audience. 

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Understanding the depth
of the problem through
the user.

How to site functions
based on importance.

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